using UnityEngine;using UnityEngine.EventSystems;public class MusicImageClick : MonoBehaviour, IPointerClickHandler, IPointerEnterHandler, IPointerExitHandler{ Vector3 originScale; Vector3 bigScale; public int index = 0; private void Start() { originScale = transform.localScale; bigScale = new Vector3(originScale.x * 1.5f, originScale.y * 1.5f, originScale.z * 1.5f);..