using System.Collections; using System.Collections.Generic; using UnityEngine; public class ClickManager : MonoBehaviour { public static ClickManager instance = null; //어디서든 접근하기 쉽게 Vector3 m_vecMouseDownPos; public bool isCanClick = false; //지금 클릭 가능한 상황인지 private void Awake() { instance = this; } private void Update() { if (Input.GetMouseButtonDown(0)) { m_vecMouseDownPos = Input.mousePosition..